- Warpstone Tokens and the Storm Banner are "one use only" - spot on!
- The Doomwheel may not start in the front arc of a unit, then use its movement to maneuver around to hit that unit in the flank or rear. - spot on!
- Shooting will scatter into Rat Ogres on a 1-4, into other models on a 5-6. - spot on!
- Only one Night Runner, Jezzail team, Rat Ogre, etc. can be upgraded in a unit, not any and all of them. - not addressed, but I think there was enough consensus on this beforehand.
- Banner of Verminous Scurrying can only be used to augment a unit's normal march, in the movement phase. - not addressed. Too bad too, because this is still very vague to me.
- Template weapons hitting an enemy unit engaged with slaves will be randomized between slaves/enemies. - I was wrong. Models hit by the template are hit, with no randomization.
- Plague Priests may not take warpstone tokens. - not addressed, so I stick with my stance.
- I will never take more than one tail weapon or rat hound bodyguard. A brace of warplock pistols is possible until ruled otherwise, but only because it's a cool conversion option. - Only one of anything is allowed per model, including pistols, so mostly correct for me.
- The plague censer would benefit from poisoned attacks. In the same way a great weapon keeps its rules (+2 strength, strikes last) with poison, the plague censer is a weapon with its own rules, not a magic weapon. - not addressed.
- Slaves breaking from cc will get additional hits under the "Cornered Rats!" rule only for each full rank of 5 beyond the first, not just for each rank beyond the first. - spot on!
Wizarding Lookout
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*Town Wizard's Tower*
*28mm scale*
*"Knock, loudly."*
Not every student of the magic arts dwells in a cryptic spire the
mountains, or a guarded dungeo...
1 week ago
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