Apparently Mythic Entertainment is
shutting down the beta test of Warhammer Online.
This post from developer Mark Jacobs explains a little of what is/isn't at the root cause.
I like computer games. No, really. I
loved WoW. Like all Blizzard games, it hit the sweet spot with its intuitive interface and dramatic presentation. I played a
lot of WoW.
Not as much as my friends did, but a lot. I also like Warhammer, not only the tactical game or the miniatures but the overall setting and fluff. Therefore, a well done computer game set in the world of Warhammer would be a
good thing for me.
That said, the demo of the massively multiplayer game "Warhammer: Age of Reckoning" (aka WAR) at Games Day was less than exciting for me. I saw people queuing up for it, and watched a bit of it on the big screen they had, but was for the most part uninspired. It looked like a WoW clone. Yippee. All intention I had of buying it evaporated that day. Now that the beta has been suspended, I am pleased to see that one of the things they are going to be doing is making WAR
less like WoW. With more than 8 million subscribers WoW is a huge money maker, and I'm sure the temptation (or even pressure) to copy the interface and gameplay as exactly as possible would be intense. It makes me
very happy to hear that they are giving WAR its own identity. Cautious optimism is back. Don't disappoint me, Mythic.
Oh, and there better be some pretty fantastic looking Skaven.